Tarnished Locket
Neck · 24
Rose Mantle
Shoulders · 27
Red Linen Shirt
Shirt · 10
Violet Sorcerer's Robes
Chest · 32
Violet Sash
Waist · 36
Spidersilk Boots
Feet · 25
Graveweave Bindings
Wrist · 31
Lavishly Jeweled Ring
Ring 1 · 22
Seal of Wrynn
Ring 2 · 31
Cursed Murloc Eye
Trinket 1 · 29
Satchel of Potions
Trinket 2 · 33
Vine Pruner's Cloak
Back · 36
Spine of the Devourer
Main Hand · 33
Gravestone Scepter
Ranged · 29
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Arcane23
Improved Channeling Rank 3
Passive
Gives your Arcane Missiles spell a 60% chance and your Arcane Blast and Arcane Wrath spells a 42% chance to not lose casting time when you take damage.
Arcane Concentration Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Missile Barrage Rank 2
Passive
Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Arcane Blast Rank 1
1.5 sec cast · 100 Mana
Blasts the target with energy, dealing 78 to 86 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
Arcane Wrath Rank 1
3.5 sec cast · 140 Mana · 6 sec cooldown
Launches a projectile of pure Arcane energy at the enemy target, causing 231 to 255 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
Arcane Mind Rank 3
Passive
Increases your Intellect by 6% and increases the critical strike damage bonus of your Arcane spells by 60%.