The site has no level history for this character yet. It records every level and XP change it sees from now on.
Balance6
Genesis Rank 5
Passive
Increases the periodic damage and healing done by your spells and abilities by 10%.
Nature's Reach Rank 1
Passive
Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
Feral Combat25
Ferocity Rank 5
Passive
Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Feral Swiftness Rank 2
Passive
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Feral Instinct Rank 3
Passive
Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
Shredding Attacks Rank 3
Passive
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Savage Fury Rank 2
Passive
Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Feral Charge Rank 1
Instant · 5 Rage · 15 sec cooldown
Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
Sharpened Claws Rank 2
Passive
Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Lacerate Rank 1
Instant · 12 Rage
Lacerates the enemy target, making them bleed for 22 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Predatory Discipline Rank 1
Passive
Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
Blood Frenzy Rank 2
Passive
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Leader of the Pack Rank 1
Passive
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
Natural Instinct Rank 2
Passive
Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
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Restoration31
Nature's Focus Rank 5
Passive
Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
Naturalist Rank 5
Passive
Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
Bloom Rank 1
Passive
When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Swiftmend Rank 1
Instant · 171 Mana · 15 sec cooldown
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
Nature's Swiftness Rank 1
Instant · 3 min cooldown
When activated, your next Nature spell becomes an instant cast spell.
Wild Growth Rank 1
3 sec cast · 550 Mana · 6 sec cooldown
Heals the target and their party for 314 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.