The site has no level history for this character yet. It records every level and XP change it sees from now on.
Elemental Combat25
Convection Rank 3
Passive
Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 6%.
Concussion Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Elemental Alacrity Rank 3
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.50 sec.
Call of Flame Rank 3
Passive
Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
Elemental Focus Rank 1
Passive
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Trial by Fire Rank 2
Passive
Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.
Eye of the Storm Rank 3
Passive
Gives your Lightning Bolt and Chain Lightning spells a 70% chance to not lose casting time when you take damage.
Call of Thunder Rank 1
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.
Lightning Overload Rank 3
Passive
Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Restoration8
Tidal Focus Rank 5
Passive
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Enhancement2
Thundering Strikes Rank 2
Passive
Improves your chance to get a critical strike with all spells and attacks by 2%.
Restoration31
Totemic Focus Rank 3
Passive
Reduces the Mana cost of your totems and any spells that summon or move them by 15%.
Ancestral Healing Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Water Shield Rank 1
Instant
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Mana Tide Totem Rank 1
Instant · 10 Mana · 5 min cooldown
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Nature's Swiftness Rank 1
Instant · 3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Riptide Rank 1
Instant · 142 Mana · 12 sec cooldown
Heals a friendly target for 520 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
+11 more
IronforgeHonored7,665 / 12,000
StormwindHonored6,840 / 12,000
Gnomeregan ExilesHonored3,708 / 12,000
DarnassusHonored2,667 / 12,000
Magram Clan CentaurFriendly4,335 / 6,000
Brotherhood of the HorseFriendly301 / 6,000
Booty BayNeutral2,317 / 3,000
Azeroth Commerce AuthorityNeutral2,075 / 3,000
PowderfuseNeutral1,855 / 3,000
GadgetzanNeutral1,720 / 3,000
Kirin TorNeutral1,700 / 3,000
RatchetNeutral1,657 / 3,000
EverlookNeutral1,620 / 3,000
Wildhammer ClanNeutral1,260 / 3,000
Argent DawnNeutral450 / 3,000
Bloodsail BuccaneersHated30,500 / 36,000
Gelkis Clan CentaurHated17,325 / 36,000