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Balance17
Improved Wrath Rank 5
Passive
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Genesis Rank 5
Passive
Increases the periodic damage and healing done by your spells and abilities by 10%.
Improved Moonfire Rank 1
Passive
Increases the damage and critical strike chance of your Moonfire spell by 5%.
Nature's Majesty Rank 2
Passive
Increases your critical strike chance with spells and melee attacks by 4%.
Nature's Reach Rank 2
Passive
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Nature's Splendor Rank 1
Passive
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Insect Swarm Rank 1
Instant · 45 Mana
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 392 Nature damage over 14 sec.
Restoration33
Heart of the Wild Rank 5
Passive
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Naturalist Rank 5
Passive
Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
Bloom Rank 1
Passive
When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Swiftmend Rank 1
Instant · 249 Mana · 15 sec cooldown
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
Nature's Swiftness Rank 1
Instant · 3 min cooldown
When activated, your next Nature spell becomes an instant cast spell.
Wild Growth Rank 1
3 sec cast · 550 Mana · 6 sec cooldown
Heals the target and their party for 500 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.